Hotaru, 7 seconds before getting arrested by the pun police.
Long time no update, what with this meddlesome Life getting in the way.
All the maps are officially done! Since this is a hub based/free roam game, that was necessary for Programming to get 100% steam, which it now is! All the remaining art assets (mainly CG’s and some Pixel Art) can be replaced by placeholders in the meantime. Drax has his stash of Redbull ready and already programmed the first day and night (out of 5 days and nights) as well as some individual, stand-alone scenes, and systems. Nuei is chained to her desk drawing huuuh… lemme see.
A book, apparently! (Hopefully, she won’t find out I snapped a pic with her yucky husk of a snack displayed)
And Emevi is cranking out pixels like an out of control pixel machine! They even updated Inko’s sprite to make her even more kawaii desu nyan!
I was asked by SEGA to make original menu music that stylistically resembles the vintage games featured in the collection. Obviously I had my work cut out for me in imitating the styles & techniques of game music greats, and my renditions themselves are streamed stuff composed using VOPM (sorry, megadrive audio purists! I manually RE’d the voice parameters myself though, lol… :P ). But I’m hoping I nailed the style accurately enough that no one would notice!
In this case, I think the biggest flattery I can ever achieve with this song is if someone said “you didn’t make this, Yuzo Koshiro did.”
I’m known for doing NES chiptunes with highly-technical craziness going on behind the scenes. So this song expresses my other side: an official arrangement of a jolly song from the game “Da Capo", done without any DPCM samples, let alone crazy techniques. In other words, pure classical-NES style.
“A New Leaf Everyday”, for Tokyo School Life by M2 / Dogenzaka Lab. Made in Cubase.
A late-80s/early-90s influenced slow jam R&B tune meant as the “general” theme BGM played during the game.
The whole soundtrack is heavily influenced by early-90s electronic R&B, so you’re in for a treat
if you’re lucky enough to live in that magical era of pop music. :D
Hotaru, 7 seconds before getting arrested by the pun police.
Long time no update, what with this meddlesome Life getting in the way.
All the maps are officially done! Since this is a hub based/free roam game, that was necessary for Programming to get 100% steam, which it now is! All the remaining art assets (mainly CG’s and some Pixel Art) can be replaced by placeholders in the meantime. Drax has his stash of Redbull ready and already programmed the first day and night (out of 5 days and nights) as well as some individual, stand-alone scenes, and systems. Nuei is chained to her desk drawing huuuh… lemme see.
A book, apparently! (Hopefully, she won’t find out I snapped a pic with her yucky husk of a snack displayed)
And Emevi is cranking out pixels like an out of control pixel machine! They even updated Inko’s sprite to make her even more kawaii desu nyan!
I was asked by SEGA to make original menu music that stylistically resembles the vintage games featured in the collection. Obviously I had my work cut out for me in imitating the styles & techniques of game music greats, and my renditions themselves are streamed stuff composed using VOPM (sorry, megadrive audio purists! I manually RE’d the voice parameters myself though, lol… :P ). But I’m hoping I nailed the style accurately enough that no one would notice!
In this case, I think the biggest flattery I can ever achieve with this song is if someone said “you didn’t make this, Yuzo Koshiro did.”
I’m known for doing NES chiptunes with highly-technical craziness going on behind the scenes. So this song expresses my other side: an official arrangement of a jolly song from the game “Da Capo", done without any DPCM samples, let alone crazy techniques. In other words, pure classical-NES style.
“A New Leaf Everyday”, for Tokyo School Life by M2 / Dogenzaka Lab. Made in Cubase.
A late-80s/early-90s influenced slow jam R&B tune meant as the “general” theme BGM played during the game.
The whole soundtrack is heavily influenced by early-90s electronic R&B, so you’re in for a treat
if you’re lucky enough to live in that magical era of pop music. :D